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GrainSim

pre 1.18

Node Data

Display name

GrainSim

Internal name

Node_GrainSim_Inline

Inheritances

Node_Collection_Inline
Node_GrainSim_Inline

Inputs

Outputs



GrainSim simulates pixel-level material simulation. It use Material point method (MPM), which is an extension to FLIP. Hence, the node can be seen as a combination between FLIP Fluid and RigidSim but leans closer to FLIP Fluid.


In this system. Each pixel represent material point (also called grain). Each grain can moves freely which allow the object to break and bend in soft-body manner. Grain proerty is defined globally in Domain.




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